A stable patch, not the finished game

The Indie Stone released Project Zomboid 42.22.2 as a stable update on November 9. Its official notice follows the earlier pre-release hotfixes; it should not be confused with the game leaving Early Access. The Steam store still identifies it as an unfinished Early Access game.

Ladders, crowbars and everyday actions

The update adds ladder support and a crowbar interaction for locked doors and windows. It also expands actions that can be performed while walking, including opening ammunition boxes and handling batteries, alongside sound and localization changes.

Multiplayer fixes are a major part of the release

The developer lists fixes for duplicated player characters at chunk boundaries, damage handling, towing synchronization, loading stalls and several dedicated-server errors. It also reports faster server-backup creation and fixes for structures or vehicles unexpectedly disappearing.

These are the developer’s patch notes, rather than proof that every server or mod combination is now problem-free. Players and server administrators should read the full notes, preserve backups and check the version used by their group before updating. The notice does not guarantee compatibility for every existing mod.